Below you will find the official Terms of Service and criteria for participation in Curse.com's Skyrim $15,000 Challenge.
General Judging Criteria
- Mod quality will be reviewed by individuals on the SkyrimForge queue assigned to Skyrim
- All submissions will be manually reviewed
- Moderators reserve the right to deny a file if it does not meet applicable standards
- Submitted mods must be available for download through Curse.com and be usable to qualify
- Quality, in the end, is up to the Curse staff to determine based upon the following factors:
- Imagination
- Usefulness
- Time and effort required
- Winners will be chosen at the Curse Staff’s discretion
- Curse employees and their immediate family members are not eligible to enter or win
- Winners will be paid every Friday, via Paypal.
- Winners must have a Paypal account in order to receive payment.
- Authors must keep their mod(s) on Curse for thirty (30) days.
Mod Category Requirements
UI or Map mods
- Must change something significant/noticeable about the map or UI
- Must be useful in some capacity, ‘junk’ mods to simply attempt to get into the contest will not be accepted
- Aesthetic mods are acceptable so long as they overhaul something of significance
NPC or Character mods
- Must change or add something significant to the character creation process and/or the character itself, or to the NPC(s) in question
- Bug fixes or tweaks to ‘broken’ or bugged NPCs are permissible, provided the NPC is of some importance
- NPCs, if added, should serve a purpose for being there
Weapons and armor
- Armor should be fully functional within the game
- Meshes must be either entirely new, or significantly and noticeably modified from game files
- Weapons should be fully functional within the game
- Meshes must fit animations properly
- Meshes must be either entirely new, or significantly and noticeably modified from game files
Quests and dungeons
- Quests should have significant story and depth
- Must be fully functional and integrated
- Must have a reward tied to the end of the quest chain
- Must have engaging lore tied in to quest
- Dungeons should have significant length and provide a sense of accomplishment when completed
- Must be fully functional and integrated
- Does not necessarily need a huge reward, but should be worthwhile
- Must not be carbon-copied from another dungeon within the game, should have significant changes if using another dungeon as base
- If fixing or expanding upon a dungeon already in-game, the mod must make meaningful changes and serve a purpose
Deadlines
- Submission deadline to be considered for the $3k bonus is January 31st
- Mods uploaded between 11/11/11 and 1/31/12 are eligible
- Winners announced on or around February 3rd
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